﻿using UnityEngine;

/// <summary>
/// Just Draw gizmos Helper Editor
/// </summary>
public class GizmosDrawer : MonoBehaviour
{
    public Color gizmosColor = Color.red;


    public void OnDrawGizmos()
    {
        var beforeColor = Gizmos.color;

        Gizmos.color = gizmosColor;

        Gizmos.DrawSphere(this.transform.position, 1);

        Gizmos.color = beforeColor;
    }

}
